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Arma 3 alive tutorial
Arma 3 alive tutorial










arma 3 alive tutorial arma 3 alive tutorial

What is foggy is if I want my previously spawned units to move to and occupy another area that I have defined with yet another set of civ/mil modules with defined TAOR and the module set to 'objective only', so no troops spawn, but move to this defined TAOR. So now each commander is aware of each others objectives. I have the above mil and civ objective modules synced to both AI commanders. So now I have troops spawning in defined civ and mil locations.

arma 3 alive tutorial

I have mil commanders synced to civ and mil objective modules, with module set to 'place units' and set to a TAOR that is considered the starting point or HQ, what have you. One issue I've never found in any vid, or anywhere really, is detailed info on how to set the mil/civ/custom objective modules internal settings properly.ĮX of what is never really explained I want to have an invasion setup. Just make sure you not only show the process and clicks in detail, but verbalize everything for those times when we can only listen more than watch - like at work -)












Arma 3 alive tutorial